Week 6: Results

For this week, I was expected to create a new method to introduce a nickname for the player. The task was completed. For this feature, I had to learn to change between what the program calls scenes. A scene is like a different program to have multiple display logic programs separately.

The biggest challenge was to be able to communicate between scenes. Since the logic between them is isolated, I needed to find a better way to get a message across. Currently I fixed it with a global variable but I’ll hopefully change it later.

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